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 The puppet master

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RescueRanger
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RescueRanger

The pirate queen

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The puppet master Empty#1PostSubject: The puppet master   The puppet master EmptyFri Apr 21, 2017 12:31 pm

Apearance:



Name: Unknown, he currently goes by the name puppet
Species: Unknown undead/demonic entity
Age: Unknown
Faction: The immortals, pathfinders branch
Alignment: Chaotic good


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Strengths

-Ressilience, since the puppet body is merely a mannequin possesed by the real entity, the puppet can take tremendous amounts of damage if they are dealt by bullets, knives or energy weapons.
-Enhanced fabric, during the time possesed, the puppet kept growing stronger and harder. Today the fabric can no longer be slashed open as easily.
-Concealment, the puppet can fold itself up to fit in bags or suitcases to help him infilitrate enemies, on top of that since the puppet cant feel pain he can store a number of weapons inside of his body.
-Stealth, the puppet lacks the noise of footsteps and owns an SI rogue suit to help him infiltrate so he is an effective sneak.
-Vanguard weapon replenishment, originally a spell gifted by the gods that was corrupted by many mages across the world, this ability allows the puppet master to seemingly let ammo for his bow appear when he pulls it out of the puppet.




Weaknesses
-Fire and explosives, unsurprisingly, the puppet can be easily destroyed by fire or explosives wich will easily tear the puppet apart, due this does not kill the entity controlling the puppet, when the puppet is destroyed he will simply find a new body to posses.

-Holy spells, the entity itself was created by the dark arts and grew more powerfull over time, as a result of his vile origin he has a natural intolerance to magic spells that originate from the heavens.
-Ice, the puppet's limbs can be frozen with the help of ice spells, upon being frozen the entity will escape the puppet and find a new one.
-Strength, the puppet has no muscle mass to exploit, forcing him to rely on brain more than brawn as he is not able to fire heavy weapons, on top of that his unarmed attacks are laughably weak.
-Banishing, The entity controlling the puppet can be banished forever. (or until a new pact has been made with the underworld in wich the entity has to serve someone.)
-Disintegration, A full excorcism can force the entity to show it's real form. In this form the entity can be fully destroyed. For example by banishing it or burning...

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Equipment
-Needles, out of irony, the entity chooses a bow with giant needles for arrows in his puppet body, he also has several needles punctured in his body that he can use as blades.

-SI rogue armor, upon joining the immortals, the puppet asked for a rogue armor to help him infiltrate.
-Puppet bow, a bow made out of wood, cloth, fabric and metal that he uses to fire his needle arrows.

Powers
-Possesion powers, the entity has the ability to posses lifeless bodies, while he does have the ability to take over human bodies over time he learned that this was disrespectfull and thus chooses to posses custom made puppets as his body.

-Superhuman abilities, unsurprisingly the puppet has no hearth or organs allowing it to run forever, take unlimited damage from blunt weapons, remain underwater forever (no oxygen requirement) as well as not requiring a spacesuit to survive in space.


History
Not much is known about the puppet possesing entity, some say he was created by necromancers as a slave soldier, other say he is a creature that came from the pits of hell. The puppet master himself does not remember and cares very little too, currently his only interest is climbing up in the ranks of the immortals and see how much of a change he can make in the universe. Originally he came from a planet seemingly stuck in the medievals where war was raging, very similar to jeslore. The puppet had noticed immortals landing and offered himself as the protector of his people and signed up.
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