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 Flashfire/heavy flamer mech

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RescueRanger
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Under Review#1PostSubject: Flashfire/heavy flamer mech   Flashfire/heavy flamer mech EmptyTue Sep 19, 2017 6:37 pm

Name: Flashfire mecha
Owner: Drosden fleet
Manufacturer: Drosden fleet
Apearance:

Development Thread: Possibly

Type: Small mecha
Materials: Dwarven steel/Cykx plexiglass
Length/Height: 4 meters tall, 2 meters wide
Rarity: mass-produced

Grades
Weapons: 6
Armour: 4
Shields: 3
Speed: 5
Handling: 5


Notable Equipment
-Heavy flamethrower. One the flashfire mech's only weapon is a large, heavy duty flamethrower that can light up a completely lightless basement, both in the sense of setting it on fire and the illuminating sense. 
-Automatic flashbang launcher. The flashfire mech has an automatic flashbang/paralyzing gas bomb launcher that it can use to greatly disrupt enemies while slowing them down greatly as well.
-Cloak. The heavy flamer comes equiped with high quality cloaking devices, hiding it from radars and rendering it invisible.


Description
While the fleet already utilized fire and brimstone units to clean up messes left behind on a planet, the flashfire mech is more of a crowd control unit, utilizing a flamethrower and flashbang launcher to disrupt enemies while using a gas to paralyze them and make an area hazardous.
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X-Calibur
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Under Review#2PostSubject: Re: Flashfire/heavy flamer mech   Flashfire/heavy flamer mech EmptyTue Sep 26, 2017 7:51 am

Dev thread required for cloak.

Depending on the potency of said cloak it should be.

5 posts for radar invisibility

10 posts for rendering it invisible to the naked eye. {5 for being a chameleon-like effect that loses it's effect with movement. otherwise 10 for being totally invisible}

Also state the weaknesses of the cloak.

Does it mask sound?

Does it render one invisible to infra-red or other technological detection devices.
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Flashfire/heavy flamer mech

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